EXPERIENCE

Senior Game Localization Specialist

Freelance

2014 — Present

Delivered high-quality English ↔ Traditional Chinese localization for over a decade, working with industry leaders including Bethesda, Scopely, and Team17. Consistently maintained daily output exceeding 5,000 characters across large-scale AAA, AA, and Indie game projects.

Lead Audio Designer

HAPPYTUK Co., Ltd

2022 — 2025

Led music direction and audio design across multiple game titles, overseeing production, recording, mixing, and mastering of original music. Directed the sonic identity of each project and coordinated audio vision across cross-functional teams.

Translation & Interpretation Specialist

Neobards Entertainment Ltd

2023 — 2024

Handled end-to-end localization across game design documents, in-game text, contracts, and social media, while providing CI and SI for internal and external meetings. Collaborated closely with art, programming, and game design teams to ensure linguistic and cultural accuracy.

Audio Designer

maJAJa

2020 — 2022

Designed and implemented game audio end-to-end, including music, SFX, and dialogues. Wrote C# scripts and worked with FMOD to create a custom system that synced audio events to in-game time, dynamically adjusting pitch and speed based on game state.

380+

Projects Completed

420+

Satisfied Clients

2K+

Positive Reviews

Words, music, or both. If you've got a project that needs either, I'm always down for a conversation.

Taipei, Taiwan

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