
Dungeon Munchies
Industry
Game
Client
maJAJa
Service
Music & SFX
Date
July 2022
Served as Audio Designer on Dungeon Munchies, a side-scrolling action RPG developed and published by maJAJa, where players hunt monsters, cook them, and eat their way to freedom through a bizarre underground complex. Responsible for the full audio pipeline, including producing, recording, mixing, and mastering original music, as well as designing and implementing all in-game audio covering music, SFX, and dialogue.
Collaborated closely with programmers to build a custom FMOD system that synced audio events to in-game time, dynamically adjusting pitch and speed based on game state. Oversaw the final mix and master of all sounds and music through FMOD's mixer, and set up external recording sessions throughout development. Credited as a developer on Steam.
Released on July 27, 2022, the game shipped with three original soundtrack volumes available as DLC and accumulated over 6,400 reviews, with a 97% positive rating on Steam.



