Whisper of the Shade

Industry

Game

Client

HAPPYTUK Co.

Service

Music & SFX

Date

December 2023

Served as Lead Audio Designer on Whisper of the Shade: Gray, a coffee shop simulation mystery game developed by HAPPYTUK. Responsible for the full audio pipeline, including producing, recording, mixing, and mastering original loopable music tailored to the game's atmospheric narrative tone.

Led music direction across the project, defining the sonic identity and communicating the audio vision with cross-functional teams, including art and programming. Set up and managed external recording sessions, and handled audio implementation directly in the game engine.

Also collaborated with programmers to ensure seamless integration of all music and sound to deliver a cohesive, immersive sonic experience for players.

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