Nov 1, 2024

The Portfolio Nobody Tells You to Make

I spent too long early on treating my portfolio like a resume with screenshots attached. It's not. A portfolio is an argument for why someone should hire you, and it needs to make that argument fast because nobody is reading the whole thing.

Best work goes first. Always. The person looking at your portfolio has seen a hundred others. If your strongest project is buried somewhere in the middle, you've already lost.

For localization, the challenge is that good translation is invisible. Nobody notices it, they just feel immersed. So I started adding short notes to each project explaining what the work actually involved: the tone, the challenges, the decisions I made. That context is what makes a list of game titles feel like actual craft rather than just credits.

For music, I keep it simple. Brief context on the project, then straight to the audio. I also make sure the portfolio shows a range across R&B, Hiphop, Indie Pop, and Future Bass because clients in the games industry are not always looking for a traditional orchestral score. Showing that you can do something that feels fresh and modern is genuinely a differentiator.

The biggest thing I changed was treating the portfolio as something alive rather than a document I update once a year. New project done? Add it. Learned something on the job? Write about it. This post counts.

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